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Every now and then, we pick up our pen and love sharing extra info with you. Tips to escape faster, the technical side of an escape room, insights into our escape room federation, and more...

Read all about it below!

The difference between our experiences

What’s the difference between an Escape Game, an Escape Experience, and an Escape Walk Experience? Each of these activities offers a unique way to immerse yourself in excitement, adventure, and teamwork.

An Escape Game is all about solving puzzles and escaping within a set time. An Escape Experience focuses more on storytelling and an immersive atmosphere. An Escape Walk Experience takes you on an adventurous journey outside filled with challenges and surprises.

Which one suits you best? We’re happy to explain!

An escape room for children: a great idea!

An escape room is a fantastic activity to do in Mechelen, even for children during a birthday party, for example. Many people assume that the puzzles in an escape room are too difficult for them, but that’s actually not true. For groups of children, the main challenge lies in completing a puzzle: they tend to jump from one thing to another more than adults or listen to each other a little less. In any case, there are always solutions to these ‘little issues.’

Our gamemasters give you tips to solve an escape room in record time.

In an escape room, you have a limited time to complete your mission and exit the room. Our gamemasters have seen many teams succeed and fail, making them well-equipped to give you some insider tips. If you want to set a record time or simply prepare yourself better, we’ll give you a behind-the-scenes look.

Escape experiences: next level escape rooms

Escape rooms are hot. All around the world, you can immerse yourself in an escape room adventure where you and your team search for a treasure, defuse a bomb, solve a murder, and more. The popularity of this concept is causing this form of entertainment to grow rapidly, prompting escape room developers to look for new concepts where the original idea is kept intact, but the execution goes a step further.

How automated are our escape rooms?

 

We receive various questions from our escapers. One question that often comes up is whether the gamemaster has to manually monitor the game and "control the buttons" to make certain things happen in the room, or if everything happens automatically. The question is, to what extent are our escape rooms automated?